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	<id>http://camp2jr.objectshow.community/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sophie</id>
	<title>The Wiki Camp 2 Jr. - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://camp2jr.objectshow.community/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sophie"/>
	<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php/Special:Contributions/Sophie"/>
	<updated>2026-05-21T21:44:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2096</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2096"/>
		<updated>2025-10-27T19:56:32Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Extract from The Complete history of Recovery Centers. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;[[Battle Human Misadventure|Last time we saw Sylvia Daisy Jones]], she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock Scratch bursts into the room&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|CS}}: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
[[File:Timevortex.gif]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
{{DI|CS}}: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
{{DI|CS}}: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are the day. you decide to get worse by being very stormy and miserable, making everyone here feel worse. you just couldn&#039;t help yourself, could you?&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=SDJ: go back indoors.=&lt;br /&gt;
&#039;&#039;&#039;Sylvia reenters the Mansion and goes back to the room she had been working in. The coin operated recovery center has imploded. her baubles are still on the table.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Yellow, Blue? what the hell happened here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;the baubles look away, embarrassed. they clearly have something to do with the machine implsion, but their inability to talk gives nothing away.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} I really need to keep a better eye on you guys...&lt;br /&gt;
&lt;br /&gt;
=Extract from Recovery Centers: A complete history.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Words on the book have changed from what they were previously, thanks to Clock Scratch and Sylvia Daisy Jones&#039; meddling in the past.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Invention of the recovery center was Initially attributed to inventor Jacqueline Jellify. For many years, she enjoyed major profits from selling the technology, Making her one of the most prolific members of Society.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;However, this was not deemed to last, as it soon came to light that the inital concepts for the recovery center were not her own. After a long legal battle, she lost all of the rights and trademark to the Recovery Center concept. as the true creator could not be found, the designs officially entered the public domain. this allowed the Recovery center, once a tool only for the richest in society, became cheap to make widespread, saving an estimated 1 billion lives that otherwise would have perished. it has long been considered the greatest invention to exist in the known universe. &#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2095</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2095"/>
		<updated>2025-10-27T19:56:08Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* look through the books. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;[[Battle Human Misadventure|Last time we saw Sylvia Daisy Jones]], she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock Scratch bursts into the room&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|CS}}: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
[[File:Timevortex.gif]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
{{DI|CS}}: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
{{DI|CS}}: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are the day. you decide to get worse by being very stormy and miserable, making everyone here feel worse. you just couldn&#039;t help yourself, could you?&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=SDJ: go back indoors.=&lt;br /&gt;
&#039;&#039;&#039;Sylvia reenters the Mansion and goes back to the room she had been working in. The coin operated recovery center has imploded. her baubles are still on the table.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Yellow, Blue? what the hell happened here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;the baubles look away, embarrassed. they clearly have something to do with the machine implsion, but their inability to talk gives nothing away.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} I really need to keep a better eye on you guys...&lt;br /&gt;
&lt;br /&gt;
=Extract from The Complete history of Recovery Centers.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Words on the book have changed from what they were previously, thanks to Clock Scratch and Sylvia Daisy Jones&#039; meddling in the past.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Invention of the recovery center was Initially attributed to inventor Jacqueline Jellify. For many years, she enjoyed major profits from selling the technology, Making her one of the most prolific members of Society.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;However, this was not deemed to last, as it soon came to light that the inital concepts for the recovery center were not her own. After a long legal battle, she lost all of the rights and trademark to the Recovery Center concept. as the true creator could not be found, the designs officially entered the public domain. this allowed the Recovery center, once a tool only for the richest in society, became cheap to make widespread, saving an estimated 1 billion lives that otherwise would have perished. it has long been considered the greatest invention to exist in the known universe. &#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2094</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2094"/>
		<updated>2025-10-27T19:54:17Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;[[Battle Human Misadventure|Last time we saw Sylvia Daisy Jones]], she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock Scratch bursts into the room&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|CS}}: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
[[File:Timevortex.gif]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
{{DI|CS}}: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
{{DI|CS}}: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are the day. you decide to get worse by being very stormy and miserable, making everyone here feel worse. you just couldn&#039;t help yourself, could you?&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=SDJ: go back indoors.=&lt;br /&gt;
&#039;&#039;&#039;Sylvia reenters the Mansion and goes back to the room she had been working in. The coin operated recovery center has imploded. her baubles are still on the table.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Yellow, Blue? what the hell happened here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;the baubles look away, embarrassed. they clearly have something to do with the machine implsion, but their inability to talk gives nothing away.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} I really need to keep a better eye on you guys...&lt;br /&gt;
&lt;br /&gt;
=Extract from The Complete history of Recovery Centers.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Words on the book have changed from what they were previously, thanks to Clock Scratch and Sylvia Daisy Jones&#039; meddling in the past.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Invention of the recovery center was Initially attributed to inventor Jacqueline Jellify. For many years, she enjoyed major profits from selling the technology, Making her one of the most prolific members of Society.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;However, this was not deemed to last, as it soon came to light that the inital concepts for the recovery center were not her own. After a long legal battle, she lost all of the rights and trademark to the Recovery Center concept. as the true creator could not be found, the designs officially entered the public domain. this allowed the Recovery center, once a tool only for the richest in society, became cheap to make widespread, saving an estimated 1 billion lives that otherwise would have perished. it has long been considered the greatest invention to exist in the known universe. &#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2093</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2093"/>
		<updated>2025-10-27T19:53:46Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;[[Battle Human Misadventure|Last time we saw Sylvia Daisy Jones]], she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock Scratch bursts into the room&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|CS}}: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
[[File:Timevortex.gif]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
{{DI|CS}}: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
{{DI|CS}}: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are the day. you decide to get worse by being very stormy and miserable, making everyone here feel worse. you just couldn&#039;t help yourself, could you?&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=SDJ: go back indoors.=&lt;br /&gt;
&#039;&#039;&#039;Sylvia reenters the Mansion and goes back to the room she had been working in. The coin operated recovery center has imploded. her baubles are still on the table.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Yellow, Blue? what the hell happened here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;the baubles look away, embarrassed. they clearly have something to do with the machine implsion, but their inability to talk gives nothing away.&#039;&#039;&#039;&lt;br /&gt;
{{DI|SDJN}} I really need to keep a better eye on you guys...&lt;br /&gt;
&lt;br /&gt;
=Extract from The Complete history of Recovery Centers.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Words on the book have changed from what they were previously, thanks to Clock Scratch and Sylvia Daisy Jones&#039; meddling in the past.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Invention of the recovery center was Initially attributed to inventor Jacqueline Jellify. For many years, she enjoyed major profits from selling the technology, Making her one of the most prolific members of Society.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;However, this was not deemed to last, as it soon came to light that the inital concepts for the recovery center were not her own. After a long legal battle, she lost all of the rights and trademark to the Recovery Center concept. as the true creator could not be found, the designs officially entered the public domain. this allowed the Recovery center, once a tool only for the richest in society, became cheap to make widespread, saving an estimated 1 billion lives that otherwise would have perished. it has long been considered the greatest invention to exist in the known universe. &#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=File:Icon_CS.png&amp;diff=2092</id>
		<title>File:Icon CS.png</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=File:Icon_CS.png&amp;diff=2092"/>
		<updated>2025-10-27T19:42:10Z</updated>

		<summary type="html">&lt;p&gt;Sophie: Sophie moved page File:Icon CS.png to File:Icon-CS.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Icon-CS.png]]&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=File:Icon-CS.png&amp;diff=2091</id>
		<title>File:Icon-CS.png</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=File:Icon-CS.png&amp;diff=2091"/>
		<updated>2025-10-27T19:42:10Z</updated>

		<summary type="html">&lt;p&gt;Sophie: Sophie moved page File:Icon CS.png to File:Icon-CS.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2090</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2090"/>
		<updated>2025-10-27T19:41:22Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;[[Battle Human Misadventure|Last time we saw Sylvia Daisy Jones]], she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock Scratch bursts into the room&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|CS}}: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
[[File:Timevortex.gif]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
{{DI|CS}}: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
{{DI|CS}}: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are the day. you decide to get worse by being very stormy and miserable, making everyone here feel worse. you just couldn&#039;t help yourself, could you?&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=Extract from The Complete history of Recovery Centers.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Words on the book have changed from what they were previously, thanks to Clock Scratch and Sylvia Daisy Jones&#039; meddling in the past.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Invention of the recovery center was Initially attributed to inventor Jacqueline Jellify. For many years, she enjoyed major profits from selling the technology, Making her one of the most prolific members of Society.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;However, this was not deemed to last, as it soon came to light that the inital concepts for the recovery center were not her own. After a long legal battle, she lost all of the rights and trademark to the Recovery Center concept. as the true creator could not be found, the designs officially entered the public domain. this allowed the Recovery center, once a tool only for the richest in society, became cheap to make widespread, saving an estimated 1 billion lives that otherwise would have perished. it has long been considered the greatest invention to exist in the known universe. &#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=File:Icon-CS.png&amp;diff=2089</id>
		<title>File:Icon-CS.png</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=File:Icon-CS.png&amp;diff=2089"/>
		<updated>2025-10-27T19:39:28Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2088</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2088"/>
		<updated>2025-10-27T19:37:03Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;[[Battle Human Misadventure|Last time we saw Sylvia Daisy Jones]], she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock Scratch bursts into the room&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
[[File:Timevortex.gif]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are the day. you decide to get worse by being very stormy and miserable, making everyone here feel worse. you just couldn&#039;t help yourself, could you?&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=Extract from The Complete history of Recovery Centers.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Words on the book have changed from what they were previously, thanks to Clock Scratch and Sylvia Daisy Jones&#039; meddling in the past.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Invention of the recovery center was Initially attributed to inventor Jacqueline Jellify. For many years, she enjoyed major profits from selling the technology, Making her one of the most prolific members of Society.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;However, this was not deemed to last, as it soon came to light that the inital concepts for the recovery center were not her own. After a long legal battle, she lost all of the rights and trademark to the Recovery Center concept. as the true creator could not be found, the designs officially entered the public domain. this allowed the Recovery center, once a tool only for the richest in society, became cheap to make widespread, saving an estimated 1 billion lives that otherwise would have perished. it has long been considered the greatest invention to exist in the known universe. &#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2087</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2087"/>
		<updated>2025-10-27T19:36:02Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Extract from The Complete history of Recovery Centers/ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;[[Battle Human Misadventure|Last time we saw Sylvia Daisy Jones]], she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
[[File:Timevortex.gif]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are the day. you decide to get worse by being very stormy and miserable, making everyone here feel worse. you just couldn&#039;t help yourself, could you?&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=Extract from The Complete history of Recovery Centers.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Words on the book have changed from what they were previously, thanks to Clock Scratch and Sylvia Daisy Jones&#039; meddling in the past.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Invention of the recovery center was Initially attributed to inventor Jacqueline Jellify. For many years, she enjoyed major profits from selling the technology, Making her one of the most prolific members of Society.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;However, this was not deemed to last, as it soon came to light that the inital concepts for the recovery center were not her own. After a long legal battle, she lost all of the rights and trademark to the Recovery Center concept. as the true creator could not be found, the designs officially entered the public domain. this allowed the Recovery center, once a tool only for the richest in society, became cheap to make widespread, saving an estimated 1 billion lives that otherwise would have perished. it has long been considered the greatest invention to exist in the known universe. &#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2086</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2086"/>
		<updated>2025-10-27T19:35:50Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;[[Battle Human Misadventure|Last time we saw Sylvia Daisy Jones]], she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
[[File:Timevortex.gif]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are the day. you decide to get worse by being very stormy and miserable, making everyone here feel worse. you just couldn&#039;t help yourself, could you?&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=Extract from The Complete history of Recovery Centers/=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Words on the book have changed from what they were previously, thanks to Clock Scratch and Sylvia Daisy Jones&#039; meddling in the past.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Invention of the recovery center was Initially attributed to inventor Jacqueline Jellify. For many years, she enjoyed major profits from selling the technology, Making her one of the most prolific members of Society.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;However, this was not deemed to last, as it soon came to light that the inital concepts for the recovery center were not her own. After a long legal battle, she lost all of the rights and trademark to the Recovery Center concept. as the true creator could not be found, the designs officially entered the public domain. this allowed the Recovery center, once a tool only for the richest in society, became cheap to make widespread, saving an estimated 1 billion lives that otherwise would have perished. it has long been considered the greatest invention to exist in the known universe. &#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2085</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2085"/>
		<updated>2025-10-27T19:25:01Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Day: Get worse. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;[[Battle Human Misadventure|Last time we saw Sylvia Daisy Jones]], she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
[[File:Timevortex.gif]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are the day. you decide to get worse by being very stormy and miserable, making everyone here feel worse. you just couldn&#039;t help yourself, could you?&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=Extract from The Complete history of Recovery Centers/=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Words on the book have changed from what they were previously, thanks to Clock Scratch and Sylvia Daisy Jones&#039; meddling in the past.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2084</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2084"/>
		<updated>2025-10-27T19:15:41Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Get taken back to the past. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;[[Battle Human Misadventure|Last time we saw Sylvia Daisy Jones]], she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
[[File:Timevortex.gif]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2083</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2083"/>
		<updated>2025-10-27T19:15:06Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Get taken back to the past. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;[[Battle Human Misadventure|Last time we saw Sylvia Daisy Jones]], she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
[[File:Timevortex.gif|left|frameless]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=File:Timevortex.gif&amp;diff=2082</id>
		<title>File:Timevortex.gif</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=File:Timevortex.gif&amp;diff=2082"/>
		<updated>2025-10-27T19:13:48Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2081</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2081"/>
		<updated>2025-10-27T19:12:42Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;[[Battle Human Misadventure|Last time we saw Sylvia Daisy Jones]], she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2080</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2080"/>
		<updated>2025-10-27T19:09:23Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqueline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain.==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2079</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2079"/>
		<updated>2025-10-27T19:07:44Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Become Jacqueline Jellify. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&#039;&#039;&#039;&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2078</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2078"/>
		<updated>2025-10-27T19:07:22Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
[File:BHM2-004.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2077</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2077"/>
		<updated>2025-10-27T19:04:52Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* look through the books. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-003.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind.&lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past ==&lt;br /&gt;
&lt;br /&gt;
Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2076</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2076"/>
		<updated>2025-10-27T19:03:25Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-002.png]]&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind. &lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past ==&lt;br /&gt;
&lt;br /&gt;
Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2075</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2075"/>
		<updated>2025-10-27T19:02:01Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind. &lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past ==&lt;br /&gt;
&lt;br /&gt;
Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=File:BHM2-005.PNG&amp;diff=2074</id>
		<title>File:BHM2-005.PNG</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=File:BHM2-005.PNG&amp;diff=2074"/>
		<updated>2025-10-27T19:01:33Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2073</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2073"/>
		<updated>2025-10-27T19:00:53Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Look out through the window. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-005.PNG]]&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind. &lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past ==&lt;br /&gt;
&lt;br /&gt;
Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2072</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2072"/>
		<updated>2025-10-27T19:00:15Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:BHM2-001.png]]&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&lt;br /&gt;
[[File:BHM-005.PNG]]&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind. &lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past ==&lt;br /&gt;
&lt;br /&gt;
Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=File:BHM2-005.png&amp;diff=2071</id>
		<title>File:BHM2-005.png</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=File:BHM2-005.png&amp;diff=2071"/>
		<updated>2025-10-27T18:57:38Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=File:BHM2-004.png&amp;diff=2070</id>
		<title>File:BHM2-004.png</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=File:BHM2-004.png&amp;diff=2070"/>
		<updated>2025-10-27T18:57:20Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=File:BHM2-003.png&amp;diff=2069</id>
		<title>File:BHM2-003.png</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=File:BHM2-003.png&amp;diff=2069"/>
		<updated>2025-10-27T18:56:10Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=File:BHM2-002.png&amp;diff=2068</id>
		<title>File:BHM2-002.png</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=File:BHM2-002.png&amp;diff=2068"/>
		<updated>2025-10-27T18:55:55Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=File:BHM2-001.png&amp;diff=2067</id>
		<title>File:BHM2-001.png</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=File:BHM2-001.png&amp;diff=2067"/>
		<updated>2025-10-27T18:55:31Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2066</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2066"/>
		<updated>2025-10-27T18:50:20Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind. &lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past ==&lt;br /&gt;
&lt;br /&gt;
Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2065</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2065"/>
		<updated>2025-10-27T18:49:56Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}:Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind. &lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past ==&lt;br /&gt;
&lt;br /&gt;
Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
{{DI|SDJN}}: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}}: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2064</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2064"/>
		<updated>2025-10-27T18:47:49Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Answer the door */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SDJ: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SDJ: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
SDJ: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind. &lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past ==&lt;br /&gt;
&lt;br /&gt;
Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block&lt;br /&gt;
&lt;br /&gt;
SDJ: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
SDJ: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
You are in the POV of self-proclaimed world-renowned inventor Jacqueline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
 &lt;br /&gt;
CS: Don’t worry about that! just take this! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;clock scratch grabs Sylvia’s recovery center diagram from her pocket.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SDJ: Hey! What are you doing with that?!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SDJ: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
SJD: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2063</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2063"/>
		<updated>2025-10-27T18:45:59Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SDJ: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SDJ: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
SDJ: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind. &lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past ==&lt;br /&gt;
&lt;br /&gt;
Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block&lt;br /&gt;
&lt;br /&gt;
SDJ: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
SDJ: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
You are in the POV of self-proclaimed world-renowned inventor Jacqeline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
JJ:Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
CS: Don’t worry about that just take this! &lt;br /&gt;
*clock scratch grabs Sylvia’s recovery center diagram from her pocket.&lt;br /&gt;
SDJ: Hey! What are you doing with that?!&lt;br /&gt;
Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe. &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SDJ: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
SJD: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2062</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2062"/>
		<updated>2025-10-27T18:44:09Z</updated>

		<summary type="html">&lt;p&gt;Sophie: Protected &amp;quot;Battle Human Misadventure 2: Clocktor Who&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SDJ: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&lt;br /&gt;
&lt;br /&gt;
SDJ: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
SDJ: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind. &lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past ==&lt;br /&gt;
&lt;br /&gt;
Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block&lt;br /&gt;
&lt;br /&gt;
SDJ: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
SDJ: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
You are in the POV of self-proclaimed world-renowned inventor Jacqeline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
CS: Don’t worry about that just take this! &lt;br /&gt;
*clock scratch grabs Sylvia’s recovery center diagram from her pocket.&lt;br /&gt;
SDJ: Hey! What are you doing with that?!&lt;br /&gt;
Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe. &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SDJ: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
SJD: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2061</id>
		<title>Battle Human Misadventure 2: Clocktor Who</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure_2:_Clocktor_Who&amp;diff=2061"/>
		<updated>2025-10-27T18:43:51Z</updated>

		<summary type="html">&lt;p&gt;Sophie: Created page with &amp;quot;=Prologue= &amp;#039;&amp;#039;&amp;#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prologue=&lt;br /&gt;
&#039;&#039;&#039;Last time we saw Sylvia Daisy Jones, she had just commandeered a “Coin Operated Recovery Center” from her long time adversary, Axe Welsh. After trying and failing to recover him, she spent the next four weeks trying to discover how the machine worked, wondering what made this technology work as it did. She pretty much did nothing else during this time, becoming obsessed in trying to figure out what made these recovery machines tick. Her hair tie Baubles, Yellow and Blue, basically became her caretakers throughout this entire ordeal, getting her stuff and making sure she was at the very least taking care of herself. Apparently, this is not the first time this has happened.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Four Weeks Later… =&lt;br /&gt;
&#039;&#039;&#039;Sylvia Daisy Jones is in the mansion, in one of the rooms. Books, tools and miscellaneous other things are scattered messily all over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SDJ: Whew, that took a while, but I think I’ve figured out how these machines work. And they’re terrifying! &lt;br /&gt;
&lt;br /&gt;
Sylvia has made a diagram of how recovery centers work, with misc notes and drawings of various components scribbled throughout.&lt;br /&gt;
&lt;br /&gt;
== Look out through the window. ==&lt;br /&gt;
Sylvia looks through the window of the mansion room she has been residing in, and sees the vegetation that has just sprouted everywhere.&lt;br /&gt;
&lt;br /&gt;
SDJ: Wait… exactly how long has it been? It’s only been a few weeks, right? What the hell…&lt;br /&gt;
&lt;br /&gt;
This is what freaks me out about this world… the ability to play god like this, changing the world so fast, being able to bring the dead back to life… it really doesn’t sit right with me..&lt;br /&gt;
&lt;br /&gt;
== look through the books. ==&lt;br /&gt;
Who even made these recovery centers to begin with…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia looks through a book titled “Recovery Centers: A complete history.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jacqueline Jellify huh? Weird name. I wish I could see how she came up with the idea…&lt;br /&gt;
&lt;br /&gt;
Clock Scratch bursts into the room &lt;br /&gt;
&lt;br /&gt;
CS: Then let’s go see her!&lt;br /&gt;
&lt;br /&gt;
SDJ: Wait whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-!&lt;br /&gt;
&lt;br /&gt;
Clock scratch has just taken Sylvia back in time through a time vortex. However, Yellow and Blue Bauble were left behind. &lt;br /&gt;
&lt;br /&gt;
== Get taken back to the past ==&lt;br /&gt;
&lt;br /&gt;
Sylvia and clock scratch are ejected from the time vortex with force right outside an apartment block&lt;br /&gt;
&lt;br /&gt;
SDJ: oof… Clock Scratch, where the hell are we????&lt;br /&gt;
&lt;br /&gt;
CS: we’re in the past, right as Miss Jellify is about to invent the recovery center! Isn’t that cool?&lt;br /&gt;
 &lt;br /&gt;
SDJ: What?? We travelled in time? Clock Scratch, you’re insane! We shouldn’t be here!! Take me back this insta-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before Sylvia could finish, clock scratch dragged her inside the apartment building, up to Jacqeline Jellify’s Residence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Become Jacqueline Jellify.=&lt;br /&gt;
&lt;br /&gt;
You are in the POV of self-proclaimed world-renowned inventor Jacqeline Jellify. You are at your study desk, trying and failing to come up with a new invention that will change the world.&lt;br /&gt;
==Complain==&lt;br /&gt;
JJ: Ugh! This is hopeless! I’ll never come up with a new invention at this rate!&lt;br /&gt;
&lt;br /&gt;
JJ:If only someone could come to my door and give me inspiration…&lt;br /&gt;
&lt;br /&gt;
== Hear arguing outside your apartment. ==&lt;br /&gt;
Huh? What’s going on there?&lt;br /&gt;
&lt;br /&gt;
==Answer the door==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacqueline answers the door. Outside are Sylvia and Clock scratch arguing incoherently&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
JJ: um… can I help you two?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The pair turn to face the door. Sylvia is scowling while Clock scratch is smiling innocently.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
JJ: What’s up with your eyes? &lt;br /&gt;
CS: Don’t worry about that just take this! &lt;br /&gt;
*clock scratch grabs Sylvia’s recovery center diagram from her pocket.&lt;br /&gt;
SDJ: Hey! What are you doing with that?!&lt;br /&gt;
Before Sylvia could do anything Clock Scratch throws the diagram at Jacqueline and slams the door. Sylvia can be heard shouting when a bright flash can be seen around the doorframe. &lt;br /&gt;
&lt;br /&gt;
JJ: What the hell was that? And what the hell is this?! &lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Contemplate what just happened.= &lt;br /&gt;
&#039;&#039;&#039;Sylvia and Clock Scratch have just returned from the past. They have been ejected right outside the mansion, Sylvia is dizzy from the time travel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SDJ: What the hell just happened?! Did we just… oh no. &lt;br /&gt;
&lt;br /&gt;
SJD: I&#039;ve created a paradox, haven’t I? This day cannot get any worse.&lt;br /&gt;
&lt;br /&gt;
= Day: Get worse.=&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2060</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2060"/>
		<updated>2025-09-29T17:57:02Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Become the Pumpkin Bread. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Spin the rope around wildly. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia spins the jump rope excessively all over the place, spraying snow and stuff everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Yippee yahoo! I’ve needed to let loose like this for a while now! Heheheheh!&lt;br /&gt;
&lt;br /&gt;
== Use the Jump Rope to Slice the pumpkin bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trying not to hit Clock Scratch and the sword, Sylvia uses her magic powers to slice up the bread into easy to eat chunks. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} That’ll make it easier for the people who wanna eat that! &lt;br /&gt;
&lt;br /&gt;
== Smash a Window ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just because she can, Sylvia uses the Jump rope to smash a mansion window.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Haha, Whoopsie!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Throws the rope upwards incredibly high.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Time for the big finish!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}Woohoo! It’s been fun to let loose…&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} If I’m gonna be stuck here for a while… I should try to make the most of it! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;she then looks down.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Not if I have anything to say about it!!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, forgetting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}}What the fuck…&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t, not like there’s anything left of it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The two beings who were stood on the bread are still where they were earlier, just now on the floor thanks to the eating. The clock is still sad and the sword looks pleased with himself.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the remains of the pumpkin bread could think, it would probably think that this entry has gone on long enough and that Sophie should stop writing any more before this goes completely off the rails. The pumpkin bread would be correct.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The end I guess&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2059</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2059"/>
		<updated>2025-09-29T17:30:49Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Become the Jump Rope. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Spin the rope around wildly. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia spins the jump rope excessively all over the place, spraying snow and stuff everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Yippee yahoo! I’ve needed to let loose like this for a while now! Heheheheh!&lt;br /&gt;
&lt;br /&gt;
== Use the Jump Rope to Slice the pumpkin bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trying not to hit Clock Scratch and the sword, Sylvia uses her magic powers to slice up the bread into easy to eat chunks. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} That’ll make it easier for the people who wanna eat that! &lt;br /&gt;
&lt;br /&gt;
== Smash a Window ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just because she can, Sylvia uses the Jump rope to smash a mansion window.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Haha, Whoopsie!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Throws the rope upwards incredibly high.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Time for the big finish!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}Woohoo! It’s been fun to let loose…&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} If I’m gonna be stuck here for a while… I should try to make the most of it! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;she then looks down.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Not if I have anything to say about it!!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, forgetting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}}What the fuck…&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t, not like there’s anything left of it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The two being who were stood on the bread are still where they were earlier, just now on the floor thanks to the eating. The clock is still sad and the sword looks pleased with himself.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the remains of the pumpkin bread could think, it would probably think that this entry has gone on long enough and that Sophie should stop writing any more before this goes completely off the rails. The pumpkin bread would be correct.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The end I guess&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2058</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2058"/>
		<updated>2025-09-29T17:30:27Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Become the Pumpkin Bread. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Spin the rope around wildly. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia spins the jump rope excessively all over the place, spraying snow and stuff everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Yippee yahoo! I’ve needed to let loose like this for a while now! Heheheheh!&lt;br /&gt;
&lt;br /&gt;
== Use the Jump Rope to Slice the pumpkin bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trying not to hit Clock Scratch and the sword, Sylvia uses her magic powers to slice up the bread into easy to eat chunks. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} That’ll make it easier for the people who wanna eat that! &lt;br /&gt;
&lt;br /&gt;
== Smash a Window ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just because she can, Sylvia uses the Jump rope to smash a mansion window.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Haha, Whoopsie!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Throws the rope upwards incredibly high.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Time for the big finish!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}Woohoo! It’s been fun to let loose…&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} If I’m gonna be stuck here for a while… I should try to make the most of it! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;she then looks down.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Not if I have anything to say about it!!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, forgetting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}}What the fuck…&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t, not like there’s anything left of it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The two being who were stood on the bread are still where they were earlier, just now on the floor thanks to the eating. The clock is still sad and the sword looks pleased with himself.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the remains of the pumpkin bread could think, it would probably think that this entry has gone on long enough and that Sophie should stop writing any more before this goes completely off the rails. The pumpkin bread would be correct.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The end I guess&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2057</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2057"/>
		<updated>2025-09-29T17:20:05Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Admire the Recovery Center Technology. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Spin the rope around wildly. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia spins the jump rope excessively all over the place, spraying snow and stuff everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Yippee yahoo! I’ve needed to let loose like this for a while now! Heheheheh!&lt;br /&gt;
&lt;br /&gt;
== Use the Jump Rope to Slice the pumpkin bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trying not to hit Clock Scratch and the sword, Sylvia uses her magic powers to slice up the bread into easy to eat chunks. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} That’ll make it easier for the people who wanna eat that! &lt;br /&gt;
&lt;br /&gt;
== Smash a Window ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just because she can, Sylvia uses the Jump rope to smash a mansion window.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Haha, Whoopsie!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Throws the rope upwards incredibly high.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Time for the big finish!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}Woohoo! It’s been fun to let loose…&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} If I’m gonna be stuck here for a while… I should try to make the most of it! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;she then looks down.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Not if I have anything to say about it!!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, forgetting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}}What the fuck…&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t, not like there’s anything left of it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The two being who were stood on the bread are still where they were earlier, just now on the floor thanks to the eating. The clock is still sad and the sword looks pleased with himself.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the remains of the pumpkin bread could think, it would probably think that this entry has gone on long enough and that Sophie should stop writing any more before this goes completely off the rails. The pumpkin bread would be correct.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The end I guess&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2056</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2056"/>
		<updated>2025-09-29T17:19:19Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Admire the Recovery Center Technology. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Spin the rope around wildly. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia spins the jump rope excessively all over the place, spraying snow and stuff everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Yippee yahoo! I’ve needed to let loose like this for a while now! Heheheheh!&lt;br /&gt;
&lt;br /&gt;
== Use the Jump Rope to Slice the pumpkin bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trying not to hit Clock Scratch and the sword, Sylvia uses her magic powers to slice up the bread into easy to eat chunks. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} That’ll make it easier for the people who wanna eat that! &lt;br /&gt;
&lt;br /&gt;
== Smash a Window ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just because she can, Sylvia uses the Jump rope to smash a mansion window.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Haha, Whoopsie!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Throws the rope upwards incredibly high.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Time for the big finish!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}Woohoo! It’s been fun to let loose…&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} If I’m gonna be stuck here for a while… I should try to make the most of it! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;she then looks down.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Not if I have anything to say about it!!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, forgetting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Japanese computer arcade gaming machine.jpg|250px|Pretend it looks kinda like this.]]&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}}What the fuck…&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t, not like there’s anything left of it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The two being who were stood on the bread are still where they were earlier, just now on the floor thanks to the eating. The clock is still sad and the sword looks pleased with himself.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the remains of the pumpkin bread could think, it would probably think that this entry has gone on long enough and that Sophie should stop writing any more before this goes completely off the rails. The pumpkin bread would be correct.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The end I guess&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2055</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2055"/>
		<updated>2025-09-29T17:15:25Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Axe Welsh: Get recovered. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Spin the rope around wildly. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia spins the jump rope excessively all over the place, spraying snow and stuff everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Yippee yahoo! I’ve needed to let loose like this for a while now! Heheheheh!&lt;br /&gt;
&lt;br /&gt;
== Use the Jump Rope to Slice the pumpkin bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trying not to hit Clock Scratch and the sword, Sylvia uses her magic powers to slice up the bread into easy to eat chunks. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} That’ll make it easier for the people who wanna eat that! &lt;br /&gt;
&lt;br /&gt;
== Smash a Window ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just because she can, Sylvia uses the Jump rope to smash a mansion window.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Haha, Whoopsie!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Throws the rope upwards incredibly high.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Time for the big finish!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}Woohoo! It’s been fun to let loose…&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} If I’m gonna be stuck here for a while… I should try to make the most of it! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;she then looks down.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Not if I have anything to say about it!!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, forgetting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}}What the fuck…&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t, not like there’s anything left of it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The two being who were stood on the bread are still where they were earlier, just now on the floor thanks to the eating. The clock is still sad and the sword looks pleased with himself.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the remains of the pumpkin bread could think, it would probably think that this entry has gone on long enough and that Sophie should stop writing any more before this goes completely off the rails. The pumpkin bread would be correct.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The end I guess&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2054</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2054"/>
		<updated>2025-09-29T17:14:07Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Become the Pumpkin Bread */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Spin the rope around wildly. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia spins the jump rope excessively all over the place, spraying snow and stuff everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Yippee yahoo! I’ve needed to let loose like this for a while now! Heheheheh!&lt;br /&gt;
&lt;br /&gt;
== Use the Jump Rope to Slice the pumpkin bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trying not to hit Clock Scratch and the sword, Sylvia uses her magic powers to slice up the bread into easy to eat chunks. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} That’ll make it easier for the people who wanna eat that! &lt;br /&gt;
&lt;br /&gt;
== Smash a Window ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just because she can, Sylvia uses the Jump rope to smash a mansion window.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Haha, Whoopsie!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Throws the rope upwards incredibly high.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Time for the big finish!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}Woohoo! It’s been fun to let loose…&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} If I’m gonna be stuck here for a while… I should try to make the most of it! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;she then looks down.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Not if I have anything to say about it!!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, forgetting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t, not like there’s anything left of it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The two being who were stood on the bread are still where they were earlier, just now on the floor thanks to the eating. The clock is still sad and the sword looks pleased with himself.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the remains of the pumpkin bread could think, it would probably think that this entry has gone on long enough and that Sophie should stop writing any more before this goes completely off the rails. The pumpkin bread would be correct.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The end I guess&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2053</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2053"/>
		<updated>2025-09-29T17:11:58Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Spot Your adversary. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Spin the rope around wildly. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia spins the jump rope excessively all over the place, spraying snow and stuff everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Yippee yahoo! I’ve needed to let loose like this for a while now! Heheheheh!&lt;br /&gt;
&lt;br /&gt;
== Use the Jump Rope to Slice the pumpkin bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trying not to hit Clock Scratch and the sword, Sylvia uses her magic powers to slice up the bread into easy to eat chunks. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} That’ll make it easier for the people who wanna eat that! &lt;br /&gt;
&lt;br /&gt;
== Smash a Window ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just because she can, Sylvia uses the Jump rope to smash a mansion window.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Haha, Whoopsie!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Throws the rope upwards incredibly high.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Time for the big finish!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}Woohoo! It’s been fun to let loose…&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} If I’m gonna be stuck here for a while… I should try to make the most of it! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;she then looks down.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Not if I have anything to say about it!!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, forgetting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t, not like there’s anything left of it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The two being who were stood on the bread are still where they were earlier, just now on the floor thanks to the eating. The clock is still sad and the sword looks pleased with himself.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The end I guess&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2052</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2052"/>
		<updated>2025-09-29T17:11:28Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Launch the rope at him. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Spin the rope around wildly. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia spins the jump rope excessively all over the place, spraying snow and stuff everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Yippee yahoo! I’ve needed to let loose like this for a while now! Heheheheh!&lt;br /&gt;
&lt;br /&gt;
== Use the Jump Rope to Slice the pumpkin bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trying not to hit Clock Scratch and the sword, Sylvia uses her magic powers to slice up the bread into easy to eat chunks. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} That’ll make it easier for the people who wanna eat that! &lt;br /&gt;
&lt;br /&gt;
== Smash a Window ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just because she can, Sylvia uses the Jump rope to smash a mansion window.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Haha, Whoopsie!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Throws the rope upwards incredibly high.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Time for the big finish!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}Woohoo! It’s been fun to let loose…&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} If I’m gonna be stuck here for a while… I should try to make the most of it! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;she then looks down.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, forgetting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t, not like there’s anything left of it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The two being who were stood on the bread are still where they were earlier, just now on the floor thanks to the eating. The clock is still sad and the sword looks pleased with himself.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The end I guess&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2051</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2051"/>
		<updated>2025-09-29T17:10:12Z</updated>

		<summary type="html">&lt;p&gt;Sophie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Spin the rope around wildly. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia spins the jump rope excessively all over the place, spraying snow and stuff everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Yippee yahoo! I’ve needed to let loose like this for a while now! Heheheheh!&lt;br /&gt;
&lt;br /&gt;
== Use the Jump Rope to Slice the pumpkin bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trying not to hit Clock Scratch and the sword, Sylvia uses her magic powers to slice up the bread into easy to eat chunks. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} That’ll make it easier for the people who wanna eat that! &lt;br /&gt;
&lt;br /&gt;
== Smash a Window ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just because she can, Sylvia uses the Jump rope to smash a mansion window.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Haha, Whoopsie!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Throws the rope upwards incredibly high.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Time for the big finish!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}Woohoo! It’s been fun to let loose…&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} If I’m gonna be stuck here for a while… I should try to make the most of it! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;she then looks down.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, foregtting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t, not like there’s anything left of it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The two being who were stood on the bread are still where they were earlier, just now on the floor thanks to the eating. The clock is still sad and the sword looks pleased with himself.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The end I guess&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2050</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2050"/>
		<updated>2025-09-29T17:06:39Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Transform! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Spin the rope around wildly. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia spins the jump rope excessively all over the place, spraying snow and stuff everywhere&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Yippee yahoo! I’ve needed to let loose like this for a while now! Heheheheh!&lt;br /&gt;
&lt;br /&gt;
== Use the Jump Rope to Slice the pumpkin bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trying not to hit Clock Scratch and the sword, Sylvia uses her magic powers to slice up the bread into easy to eat chunks. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} That’ll make it easier for the people who wanna eat that! &lt;br /&gt;
&lt;br /&gt;
== Smash a Window ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just because she can, Sylvia uses the Jump rope to smash a mansion window.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Haha, Whoopsie!&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched. she then looks down. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, foregtting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t, not like there’s anything left of it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The two being who were stood on the bread are still where they were earlier, just now on the floor thanks to the eating. The clock is still sad and the sword looks pleased with himself.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The end I guess&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2049</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2049"/>
		<updated>2025-09-29T14:42:16Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Become the Pumpkin Bread */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched. she then looks down. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, foregtting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t, not like there’s anything left of it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The two being who were stood on the bread are still where they were earlier, just now on the floor thanks to the eating. The clock is still sad and the sword looks pleased with himself.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The end I guess&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2048</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2048"/>
		<updated>2025-09-29T14:35:05Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* (Theoretically) plan your revenge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched. she then looks down. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, foregtting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Wait for several hours ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Jump Rope waits in the snow for several hours. Unfortunately, this does not change its current situation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Pumpkin Bread =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You have become the Pumpkin Bread. Or at least, what’s left of it. Throughout the day it’s become nothing more than a collection of mediocre crumbs. Were it sentient, it would want to exact its revenge on those who ate it, but unfortunately it isn’t.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
	<entry>
		<id>http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2047</id>
		<title>Battle Human Misadventure</title>
		<link rel="alternate" type="text/html" href="http://camp2jr.objectshow.community/index.php?title=Battle_Human_Misadventure&amp;diff=2047"/>
		<updated>2025-09-29T13:34:29Z</updated>

		<summary type="html">&lt;p&gt;Sophie: /* Check your pockets for change. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Become Sylvia Daisy Jones. =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stares up at the Pumpkin bread, Where Clock Scratch and that weird sword guy are standing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} That guy who just showed up… He gives me the same feeling I get whenever I see axe welsh, I don’t trust him…. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} The way he barged in like he owns the place... The vibes are just so off-putting,&lt;br /&gt;
&lt;br /&gt;
== Take a Chunk of Pumpkin Bread. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia is Hungry, so she rips a chunk of the Pumpkin Bread from the stand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} &#039;&#039;Munch Munch Munch&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Why does he want us to kill someone? Hasn&#039;t there been enough death already? Especially around here? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles tying her hair back shake around anxiously.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Look over your shoulder. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Huh? Yellow, Blue? is something up?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baubles Stop Shaking, and close their eyes, looking embarrassed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} hm, well if you don’t wanna show me, then I guess I can’t do much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia continues to munch the chunk of bread she has.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} While this is tasty (and nicer than the canned shit I was eating earlier) I don’t think I can eat the entire thing… If only you guys could help. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} let’s just do the jump rope. Can’t be too hard.&lt;br /&gt;
&lt;br /&gt;
== Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Begins Rhythmically jumping the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} One... Two... Three... Four... Five... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia Stops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Man, this is actually kinda boring. I need to spice this up a little... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJN}} Oh! that could be fun!&lt;br /&gt;
&lt;br /&gt;
==Transform!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In a Brilliant flash of Light, Sylvia has powered herself up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Speed Skipping!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her incredible speed, Sylvia skips at an incredible pace, far surpassing the required count of 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}sixseveneightnineteneleventwelvethirteenfourteenfifteensixteenseventeeneighteenninteeentwentytwentyonetwentytwotwentythreetwentyfourtwentyfivetwentysixtwentyseven&lt;br /&gt;
&lt;br /&gt;
== Launch the rope upwards, then jump after it. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia flies upwards through the sky catching up to the rope she just launched. she then looks down. &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} wow... &lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} this world... despite the destruction... from here there&#039;s just something incredible about it, when you look from all the way up here...&lt;br /&gt;
&lt;br /&gt;
== Spot Your adversary. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia, controlling her descent with the rope in hand spots Axe Welsh in the distance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}what is he doing? Whatever it is, it looks like he&#039;s up to no good again...&lt;br /&gt;
&lt;br /&gt;
== Launch the rope at him. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charging up incredible power, Sylvia Launches the Jump rope directly at Axe Welsh, foregtting her earlier remark that she didn&#039;t want to kill anyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Take that, you good for nothing Axe Bastard!&lt;br /&gt;
&lt;br /&gt;
= Become Axe Welsh. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in Axe Welsh&#039;s POV. Axe Welsh is examining a Coin-Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Admire the Recovery Center Technology. ==&lt;br /&gt;
&#039;&#039;&#039;The Coin Operated Recovery Center has the look of a standard arcade machine, with a display and keyboard for making actions sit at the top of the device. Below that is a slot for coins, and below that still is the flap that ejects recovered life forms.&#039;&#039;&#039;&lt;br /&gt;
{{DI|AW}} This Recovery technology, it is simply incredible! I have never seen anything like it where I’m from. This gives me an idea for the next phase of my master plan!&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} I shall seize control of this Coin-Operated Recovery Center, learn how it works, make zillions of copies, and place them all over the eureka area! Then I’ll be rich and able to build my amazing affordable housing for all of my hench-&lt;br /&gt;
&lt;br /&gt;
== Get Hit by the Jump Rope. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh gets hit by the Jump Rope, causing him to smash into the Recovery Center, Breaking him in two.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh has died. Thankfully just a few moments prior he had finished registering his DNA into the recovery center. Hopefully someone will come around to recover him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Coin-Operated Recovery Center. =&lt;br /&gt;
&lt;br /&gt;
==Idle.==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of the Coin-Operated Recovery Center. Due to being non sentient, and with no one around to insert coins or operate the controls, The CORC sits idle in the snow, with Axe Welsh&#039;s remains scattered around it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become a Coin. =&lt;br /&gt;
== Hang out with your fellow change. ==&lt;br /&gt;
&#039;&#039;&#039;You are now in the POV of a coin, inside the Coin Operated Recovery Center.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Coin, non sentient, rests with it&#039;s fellow change. It, along with every other coin currently residing in the machine has been inside here for several months now. If the coin could think, it would probably assume that the person in charge of emptying the change had died long ago.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Sylvia Daisy Jones: Approach the Coin Operated Recovery Center =&lt;br /&gt;
== Assess the Situation. ==&lt;br /&gt;
{{DI|SDJM}} ... Is that one of those recovery center things everyone talks about? What was Axe Welsh doing with this...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylvia notices the remains of Axe Welsh around the machine, along with the rope.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}...Oh. I actually killed him. I kind of feel bad, actually. Bit of an anti-climax after everything...&lt;br /&gt;
&lt;br /&gt;
== Check your pockets for change. ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no change in Sylvia&#039;s pockets. In fact, her magical form hasn’t got any pockets anywhere. Talk about impractical costume design…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}} Hmm....&lt;br /&gt;
&lt;br /&gt;
== Haul The Coin-Operated Recovery Center back to the mansion. ==&lt;br /&gt;
&lt;br /&gt;
{{DI|SDJM}}I suppose I&#039;ll hang on to this... It could be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using her super strength, Sylvia Carries the CORC back with her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Coin-Operated Recovery Center: get Hauled back to the Mansion. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The CORC is being hauled on a Magical Woman’s back. If it were sentient, it would be feeling the change rattle inside of it as the Woman charged quickly back the mansion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Have a coin bounce into the change recognition system. ==&lt;br /&gt;
&#039;&#039;&#039;A coin inside the CORC rattles into the change recognition system. Activating the recovery process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Axe Welsh: Get recovered. =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A flap on the CORC opens and Axe Welsh is flung out of it. Sylvia continues to run away with the CORC.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DI|AW}} huh wha?! Who…?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe Welsh sees a faint pink glow in the horizon…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Become the Jump Rope =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;you are now in the POV of the Jump Rope. In all the commotion, it was left behind. If it were Sentient, it would planning it’s revenge on those who abandoned it in this place…&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== (Theoretically) plan your revenge ==&lt;br /&gt;
&#039;&#039;&#039;The Jump rope, if it were sentient would use what it learned today to perform a masterful revenge on those who wronged it today. Unfortunately, it isn’t, so it remains stuck in the snow forever alone…&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sophie</name></author>
	</entry>
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